Creating a First Person Shooter - Adding Sockets to your weapons

Learn how to create a First Person Shooter in Unreal Engine 5. What do you do when you have multiple weapons in your game? How to setup all of them? Using Sockets is a clean way to update all your weapons so that the firing position is correct.

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How to Apply Damage in Unreal Engine 5? Understanding Blueprints in UE5

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Learn Level Design in UE5! Principle of Clarity on Game Elements